Hi! This game is a really cool game! I like the concept of the game and would be awesome if more features and levels are added, but that level 6 though.. all the other level is like tutorial and then came level 6 which will drive you crazy lol and I made a video on youtube in INDONESIAN! Check it out! TERIMA KASIH!
A downloadable game for Windows
Small World, a place of peace, puzzles and precision.
Created for LD38
Xbox & PS Controllers Supported
Music by Erokia
|Published||30 days ago|
|Tags||3D Platformer, Difficult, flat-shading, GameMaker, Isometric, ld38, Ludum Dare 38, Minimalist, Puzzle-Platformer, Third Person|
|Average session||A few minutes|
|Inputs||Keyboard, XBox 360 controllers, Gamepad (any)|
If you get an error when trying to play the game, download and install DirectX 9
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Hello! I've played this little game and just wanted through a little briefing on this game ;)
First of all, this is an isometric low poly game with puzzles about moving blocks that get progressively harder as you go through levels.
Gameplay-wise, it has an interesting idea behind it. You have your trusty anchor that you through to pull blocks towards yourself so you can make a floaty "trail" for yourself. You also have a little shovel to pull blocks in order to make a platform further away so you can cover greater distances.
It gets trickier when you encounter blocks that float above or under the one you standing on because you have to calculate your jumps. And it is harder because of the game's isometric style. Also, you can't anchor blocks above you.
Audio in this game is fantastic. It creates that thinking over a puzzle atmosphere that contributes to its relaxing effect. But don't get greedy. Ones you start hunting for speed and stop properly thinking through your solutions, your frustration can come out and ruin your enjoyment (Unless it si specifically what you're seeking)
All n' all, that game's really enjoyable! I did a video on it too. So, if you want to see a real life reaction to this game, it is here:
Rage inducing. But it was absolutely beautiful <3
Really liked the look of it a lot. Controls are pretty hard to remember, though, and I think the character's jump needs to be improved.
All in all, not bad at all! :)
Good game, from level 6 it's a pain but it was still fun to play!
The controls is not so good, but the style of game is good :D
Really cool :) orientation of the movement took awhile to get used to though. Also jumping and hooking traps the player in a block.
Loved the aesthetic and blitzed through the the first 5 levels, but I feel the games flaws started to show by level 6 when the randomly generated content begins. It's difficult to tell how high up a cube is due to a lack of perspective, and some platforms I thought were safe turned out to be red herrings.
Having a button that shades the cubes in different colours or the like to let you know which elevation they're on would probably fix most of my complaints.
A sterling effort!
Some great ideas there....
A little buggy, but I really like the idea! Also, amazing that you were able to make a 3D gamemaker game in such a short time. Congrats!
Nice game ~